Submission types

  • Full papers: anonymous submissions; between 3,000-5,000 words, excluding references, figures, and tables; will be considered for inclusion in the proceedings; double-blind peer-review process. Not accepted full papers may be invited to be resubmitted as extended abstracts. 
  • Extended abstracts: anonymous submissions; cannot exceed 1,000 words, excluding references; will be included as a presentation in a paper session; double-blind peer-review process.
  • Posters: submit a proposal to present work in a poster format; will be presented during the poster session; juried peer-review process.
  • Games: submit a proposal to present a (simulation) game; will be presented during the game demo session; juried peer-review process. Authors of full papers and abstracts and organizers of workshops are encouraged to submit a game submission too. 
  • Workshops: submit a proposal for a 90, 120, or 180-minute activity, which can include: playing and debriefing a simulation game; introducing a method, tool, or technique; engaging with participants in participatory design or speculative design; or any other active program activity. Juried peer-review process. 
  • Thematic sessions: submit a proposal for a 90 or 120-minute activity that tackles a particular topic within simulation/gaming with the participants. Sessions can be a panel discussion or a self-organized mini-symposium. We highly encourage submissions that align with the theme of this conference. Juried peer-review process.


For workshops, thematic sessions, posters, and games: describe the activity in a maximum of 12,000 characters, including references, figures and tables, and contact details.

All accepted full paper conference submissions will be published as digital conference proceedings. The best papers will be invited for publication in Lecture Notes in Computer Science (LNCS) revised post-proceedings volume by Springer (with ISBN). Many recent previous ISAGA’s annual International Conference Proceedings were published by Springer in the LNCS Series, see

Submission Timeline

Full papers
March 31st – Full papers due
April 21 – Full papers due + extended abstracts

May 6th – Notifications to authors
May 13th – Notifications to authors

June 15th – Camera-ready papers and improved extended abstracts

All other submissions types
April 28th – Posters, games, workshops, and thematic sessions are due
Notifications are provided on a rolling basis.

Submissions should be uploaded as a PDF file to the conference management system (Conf-tool). At least one co-author must be present during the conference in order for the submission to be published in the proceedings and be eligible for the Awards competition.

Authors should consult Springer’s authors’ instructions and use the proceedings templates, either for LaTeX or for Word, for the preparation of their papers.

At the end of the conference, the Best Paper, Honorable Mention Papers, the Best Poster, the Best Game, the Best Workshop, and the Best Reviewers will be recognized.